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Lighting

ambient light

Illuminates the scene with equal illumination, casting no shadows. Useful for light balancing and brightening shadows.

Ambient Light

spotlight

Cast light from a point to fan out in a cone shape. Good for highlighting objects in a scene.

Spotlight

directional light

Simulates sunlight by sending light rays in parallel lines.

Directional Light

point light

Illuminates from a single point like a light bulb. Good as an overall scene light.

Point Light

area light

Casts light from an area rather than a single point. Used as a broad brush lighting effect.

Area Light

volume light

Only illuminates objects within its volume, like a candle. Bright at the centre but with a very short dropoff.

Volume Light

Shadows

depth mapped shadow

Simulate shadows on a cloudy day. Depth mapped shaddows have a fuzzy edge and don't pass through transparent objects.

Depth Mapped Shadow

raytraced shadow

Passes through transparent objects and has a harder edge that can be softened.

Raytraced Shadow: hard edge Raytraced Shadow: softened edge